Crafting the Perfect Game Art Brief
In the dynamic world of game development, capturing the perfect visual style is paramount. It’s what sets your game apart, enthralling players from their very first encounter to their countless return visits. When it comes to commissioning art for your game, a well-crafted brief becomes your lifeline. It ensures seamless collaboration between you and the […]
The Definitive Game Art Outsourcing Guide 2023
Game art outsourcing is an efficient way to flexibly increase the size and skills of your game development team. However, it’s a decision not to be taken lightly. Finding a partner who is both reliable and passionate about your game is essential but can be tricky. This is why we’ve created this outsourcing guide highlighting […]
Things to Remember When Translating 2D Concepts into 3D Models
Turning a beautiful concept into a 3D model is an exciting process we’re all familiar with. Although familiar, there are key elements that can easily be missed when knee-deep in development, or that can be frustratingly forgotten about as a consideration in the process. Unsurprisingly, this often leads to disappointing models and disappointed teams. So, […]
Choosing the best trailer type for your game
You’ve worked super hard on your game, and it’s time to create a trailer 🥳. Trailers are an essential marketing asset for your game and done right, both gameplay and cinematic trailers can create incredible hype. Trailers need to capture the audience’s attention and create a desire to play. They’ll be a way to […]
Importance of Narrative Design in Modern Video Games
As much as narrative design is (hopefully) a carefully put together part of your game development pipeline, there can still be a lot of confusion surrounding where it overlaps with other disciplines and what it actually entails. George, one of our wonderful MLC Narrative Designers, has kindly put together this blog about the importance of […]
How To Structure A Killer Game Pitch Deck
You’ve spent weeks, months, maybe even years developing your game, it’s ready to take to the next step… You’ve decided you want the help of a publisher. Now what? One of the key parts of game development is pitching your game, so don’t overlook the importance of creating a killer pitch deck. We’ve put together […]
Benefits Of Creating Assets From Scratch
I’m about to dive into something which I’m learning is a rather touchy subject among game devs… Stick with me. If you scroll through Reddit’s threads on the use of free assets in games, it seems there’s a bit of a split verdict over it. Many game developers ask “Why not?” and we agree, especially […]
So, you want to be a 3D Animator?
Would you like some insider tips and tricks from our master of 3D animations?
Read on to find out his 3 top tips for creating 3D animation and why he thinks you should be staring at people more…
Rob also talks about his inspirations and things he wishes he knew when he started working on 3D.
5 Discord Servers Indie Game Developers Should Join
With more than 6.7 million active servers on discord finding high-quality servers can be a bit of a task. We thought we’d help out but giving you 5 of our favourite discord servers for Indie Game Developers.
How silence can make your sound more powerful
Imagine the sound of a baby laughing. Now, a baby crying. The calm bubbling of a gently flowing stream of water, and a harrowing thunderstorm. All of these sounds are vividly different, and they each illicit some sort of emotional response. The laughter, joy; the crying, sadness (irritation for some); the babbling brook, calmness; and […]
Top 5 Free Tools to Help Market your Game
Use these top 5 marketing tools to help you achieve success with indie game marketing, PR and advertising.
Why Art Style Is More Important Than Graphics in Game Design
I will begin this with the difference between graphics and art style in games… Generally, graphics are about the technical elements in the game – the pixels, the quality etc. Art style is about all of the art in the game – the colours, the lighting, the characters and basically the look of the game. […]