No Man’s North

We’re co-developing No Man’s North, an open world survival game that follows the story of James Heresy, an average man living in British Colombia with  just his RV and dog Monty. With only his RV and his last remaining supplies, how long will James Heresy survive the elements and others desperate to escape the spreading […]

Low Poly Dungeon Environment

low poly dungeon 3d Asset pack

Modular asset pack of a stylized low poly dungeon using 3ds Max and Photoshop. The art style was a great match for our talented team!

Project Magenta

Project Magenta Image

We assisted team Project Magenta with their VR project built on Unity for Twitch. First, we created a concept for the cyber city rooftop environment, then we created the scene with heavy bloom effects.  We worked with the team on creative direction, assembly/level design, lighting, asset sourcing and optimisation. The final result is a stunning […]

Low Poly Synty Environment

Environment design

We had a lot of fun creating this low poly stylized environment created in Unreal Engine using a Synty low poly pack. We focused on vibrant colours for this Miami/LA themed city and village.

Headcount

Head count

We helped VR shooter, HeadCount, with 2 of their game levels in Unreal. This included documentation, level planning, level layout, blockout and playtesting, level Art, lighting and VR optimization. The outcome as you can see is a stylized battlefield. Derelict – for now….queue the battle!

Aurora

Aurora Environment

We had a blast helping EDGE Sound Research with their new project: Aurora. This project promotes the technology created by EDGE Sound and Ethan Castro that emphasises the effects and damages of climate change, which we’re totally here for. We created the environment you see in the cinematic in Unreal Engine 4 using asset packs. […]

Colombian Shooter

Colombian shooter Image

We were so excited to have created this Colombian game environment in Unity. Plenty of hiding spots from enemies on this map.

Contact

We reply to enquires within 12 hours on working days (and usually under 2 hours!)

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