We’re developing survival game set in Canada, No Man’s North (partially our own IP). With only his RV and his last remaining supplies, how long will James Heresey survive the elements and others desperate to escape the spreading permafrost?
Expedition Zero, a survival horror set in the heart of Siberia, has had our help with some eery-looking character concepts and models. The “villager” characters were modelled in ZBrush, retopology in Topogun, and baked and textured in Substance Painter. The clothes were completed in Marvelous designer and later in Zbrush, retopology with Zremesher and baking […]
We sunk our teeth into this project for Morbid Metal, a 3rd person, dark sci-fi, action roguelite, where players can shapeshift unique characters to slaughter enemies with powerful combos. We started by helping the team with a set of 2 character animations (boss and axe character) and then moved onto this fierce high-fidelity realistic character […]
After creating the character concepts for Spacewreck, we crafted the model in ZBrush and Blender, retopology in Topogun and baked and textured in Substance Painter. The full model was completed in a week approx. All concepts, assets, creative direction, sound, characters and level build were done by the MLC team from scratch. Check out the […]
Animations, a trailer and a character model are what we helped the awesome Valko Studios with for their horror survival game, Labyrinthine. Check out the Oni model in all its g(l)ory and some behind the scenes of the animations we created! Horror animations are some of our favourites to do so we were honoured to […]
We’ve partnered with Matrioshka Games to work alongside their team on Expedition Agartha, an upcoming MMO experience of legendary proportions!
The team behind Knight Lands, an open-world MMORPG, wanted our help with 3d modelling, rigging and animation. The characters we both modelled and animated are the mushroom, croc and archer. We animated the swamp-like creature. We had so much fun working with this stylized art style.