Morbid metal image

Felix Schade

We sunk our teeth into this project for Morbid Metal, a 3rd person, dark sci-fi, action roguelite, where players can shapeshift unique characters to slaughter enemies with powerful combos. We started by helping the team with a set of 2 character animations (boss and axe character) and then moved onto this fierce high-fidelity realistic character model. We have no doubt this game will go far and excited to see it get the attention it deserves.

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The Brief

Animations like idle loops, running cycles and double-swing attacks. Character model needed to be an enemy based on a detailed character concept sheet and an already existing highpoly blockout. The style requirement was high fidelity, realistic and with lots of details in the mesh and especially the textures and normal bakes.

The Process

The Final Work

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