UE5 Realtime Character that had the wireframe of Metahuman, with body and face shapes as close to the concept as possible. All the clothes were made in Marvelous and retouched in Zbrush.

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We helped with 3D Character

The Brief

A character that had the wireframe of Metahuman but the shape of the body, the face etc. to be as close to the concept as possible.

The Process

The Final Work

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